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DBUG> Fw: o2c question



Hey that means you can specify a material and texture for every entity in
your model.
All you need is a shift and control selection facility in the materials list
to save setting every entity separately if they have common characteristics.
(This does not appear to be available at present.)
So if you have a room with four different coloured walls you can give each a
separate color.
Which may or may not solve the arch problem withou having to model the arch
separately.
----- Original Message -----
From: "modcon" <mmodernc@bigpond.net.au>
To: <datacad-dbug@world.std.com>
Sent: Friday, May 17, 2002 1:53 PM
Subject: o2c question


> You probably need to model arch separately and choose the appropriate
> mapping technique.
>
> I found that DC9 saves entities rather than colours to 02c. When I tried
> loading an o2c file exported from DC9 into "o2c interactive" every face of
a
> very tight dropmesh is there in the materials list as a separate item,
3669
> in fact. e.g. green box with 3669 in front of it.
> From the demo DC10 it would load one green item which includes all the
> faces.
>
>

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